Apple · 18 hours ago
Sr Software Engineering Manager, UI Rendering
Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products. They are seeking a talented software manager to lead the UI Rendering team, focusing on architecting and building graphics technologies that enhance visual experiences across Apple devices.
AppsArtificial Intelligence (AI)BroadcastingDigital EntertainmentFoundational AIMedia and EntertainmentMobile DevicesOperating SystemsTVWearables
Responsibilities
Drive key aspects of the Core Animation graphics compositing and rendering engine that powers visual experiences across iPhone, iPad, Mac, Apple TV, and Apple Watch
Lead the team in architecting and building the graphics technologies that bring user interfaces to life, from foundational compositing systems to cutting-edge visual effects
Bridge the gap between creative vision and technical reality by partnering directly with HI designers to prototype and productize new visual concepts
Collaborate with framework engineers to expose powerful rendering capabilities and work alongside Metal and GPU teams to unlock the full potential of Apple Silicon
Shape the visual foundation that defines how millions experience Apple products every day
Qualification
Required
10+ years of experience working in or leading software development, including software release management and integration processes
Proven track record managing high-performing technical teams with deep expertise, driving outcomes through pro-active management across large cross-functional initiatives
Excellent collaboration skills with cross-functional teams (e.g., design and product teams) to translate vision and specifications into technical implementation
Demonstrated ability defining, planning and executing complex large-scale projects involving multiple teams
Hands-on experience with real-time rendering and computer graphics
Experience with shader development and GPU programming
Foundational understanding of Operating Systems, Computer Architecture, and CPU/GPU programming
Strong debugging and triaging skills for complex, multi-layered systems issues
Experience with graphics performance analysis and optimization techniques
Strong background in C/C++ programming
Proven ability to define processes and drive automation to increase productivity
Demonstrated ability to learn new technologies quickly and apply them effectively
Bachelor's or Master's degree or equivalent in Computer Science or related field
Preferred
Hands-on experience with Metal and modern graphics APIs
Knowledge of advanced rendering techniques (physically-based rendering, real-time effects, compositing algorithms)
Experience with Mac or iOS application development using Swift or Objective-C
Familiarity with color management, HDR, and wide color gamut workflows
Knowledge of visual quality assessment and rendering correctness validation
Understanding of performance optimization and power efficiency considerations for graphics
Experience shipping consumer graphics products at scale and working across hardware and software
Track record of influencing technical strategy and making data-driven recommendations
Experience with automated testing frameworks for graphics rendering
Benefits
Comprehensive medical and dental coverage
Retirement benefits
A range of discounted products and free services
Reimbursement for certain educational expenses — including tuition
Discretionary bonuses or commission payments
Relocation
Company
Apple
Apple is a technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.
H1B Sponsorship
Apple has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (6998)
2024 (3766)
2023 (3939)
2022 (4822)
2021 (4060)
2020 (3656)
Funding
Current Stage
Public CompanyTotal Funding
$5.67BKey Investors
Berkshire HathawayMicrosoftSequoia Capital
2025-05-05Post Ipo Debt· $4.5B
2025-01-16Post Ipo Debt· $0.31M
2021-04-30Post Ipo Equity
Leadership Team
Tim Cook
CEO
Craig Federighi
SVP, Software Engineering
Recent News
Venrock
2025-12-01
2025-09-25
Mac Daily News
2025-09-25
Company data provided by crunchbase