Firaxis Games · 1 hour ago
Principal Engineer
Firaxis Games is seeking a motivated Lead Programmer to direct their development team. The ideal candidate will serve as a domain expert in Unreal Tech, providing direction on technical decisions and ensuring successful Unreal5 Engine integration.
Developer PlatformGamingPC GamesSoftwareVideo Games
Responsibilities
Consult with departments to understand project goals and requirements
Provide direction and advice on technical decisions, architecture, and workflow optimization to ensure successful Unreal5 Engine integration
Set high standards for code quality, performance, and maintainability
Assist team to resolve difficult technical issues and address Unreal Engine-related challenges
Design and implement modifications, reorganizations, extensions, and optimizations to existing code base
Actively maintain skill-set and knowledge base by keeping track of the latest innovations from the industry
Lead optimization across several platforms
Qualification
Required
3+ years of engineering experience using Unreal Engine
Some leadership capacity
A broad knowledge of Unreal's internals
Excellent communication, collaboration, and mentoring skills
Highly proficient in C++ programming language
Comfortable with multi-threading, templates, and optimizing
Strong problem solving and debugging skills
Self-motivated and passionate about games
Good team communication skills, able to translate rough ideas into concrete implementations
Preferred
Experience with multiple languages, frameworks and tools a plus
Company
Firaxis Games
Firaxis Games is a game development studio that designs and develops computer and video games.
H1B Sponsorship
Firaxis Games has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (2)
2024 (3)
2023 (3)
2021 (3)
2020 (1)
Funding
Current Stage
Growth StageTotal Funding
unknown2005-11-08Acquired
Recent News
Ars Technica - All content
2026-01-16
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