Rocket Science Group · 5 days ago
UI Technical Artist
Rocket Science Group is a multinational team in the gaming industry seeking an experienced UI Technical Artist. The role involves creating high-quality UI assets, ensuring design integration, and developing efficient workflows to enhance the user experience.
Console GamesGamingOnline GamesPC GamesVideo Games
Responsibilities
UI Asset Creation: Design and author high-quality UI assets (icons, buttons, borders, and menus) from scratch within Figma and Photoshop, ensuring they align with the project's art direction
Art & Design Integration: Ensure that UX flows and UI visuals work in alignment with good design practices and client expectations
Design to Engine Translation: Own the process of taking high-fidelity source files and translating them into performant, scalable in-engine assets without losing visual intent
UI & Design Implementation: Translate gameplay and UX requirements into functional, in-engine UI systems, ensuring designs are visually consistent, performant, and player-friendly
Technical Problem-Solving: Develop solutions for complex UI scenarios, leveraging your knowledge of shaders, engine workflows, and UI optimization techniques
Pipeline Development: Build and maintain efficient UI and asset workflows, ensuring that tools, templates, and processes are optimized for quality and speed
Qualification
Required
3+ years of experience as a UI Tech Artist, UI Tech Designer, or similar role in game development
Strong Artistic Foundation: Proven ability to create production-ready UI assets and layouts using Figma and Adobe Photoshop
Expertise in Design Systems: Proficiency in building and maintaining Figma libraries, components, and auto-layouts to streamline the design-to-implementation pipeline
Technical Asset Prep: Deep understanding of how to structure source files for export, including slicing, sprite packing, and optimization for engine performance
Game Engine Proficiency: Experience with UI implementation in game engines (e.g. Unreal Engine UMG, Unity UI systems)
Shader Knowledge: Working knowledge of shaders as applied to UI (e.g. Unreal Material Blueprints, HLSL)
Proven Track Record: At least one shipped game; bonus points for console certification experience (Xbox Series X/S, PlayStation 5)
Benefits
Medical, Dental, and Vision Insurance
401(k) Retirement Plan with Employer Matching
Annual Leave, Plus 9 Paid Holidays and Winter Break Office Closure
Annual Research Credit
Professional Development
Work-Life Balance
Family Friendly
Weekly Team Lunches (plus Snacks!)
Fully Equipped Team Lounge, Including our Favorite Consoles and Games
Company
Rocket Science Group
Rocket Science Group is a group of co-development companies serving video game studios & publishers.
H1B Sponsorship
Rocket Science Group has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2020 (9)
Funding
Current Stage
Growth StageTotal Funding
$1.05MKey Investors
The Welsh GovernmentKonvoy
2023-08-22Grant· $1.05M
2023-04-01Seed
Recent News
2023-08-22
Company data provided by crunchbase