Rigger / Animator jobs in United States
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Indie Games Startup · 16 hours ago

Rigger / Animator

Indie Games Startup is an up-and-coming indie game studio passionate about creating unique gaming experiences. The Rigger / Animator will be responsible for bringing characters and environments to life through rigging and animation, ensuring immersive player experiences.

Computer Games

Responsibilities

Rigging and Animation: Create and implement character rigs and animations that align with our game’s artistic style and gameplay needs
Character and Creature Rigging: Work closely with the art and design teams to rig both humanoid characters and creatures, ensuring smooth movement and performance in-game
Collaborative Workflow: Partner with 3D modelers, animators, and game designers to ensure the rigs and animations work seamlessly within the engine
Animation Integration: Ensure all animations are integrated into the game engine, maintaining high quality and optimizing performance
Iteration and Feedback: Participate in regular reviews and refine your work based on team feedback to ensure top-tier animations
Stay Current: Keep up to date with the latest animation and rigging techniques to ensure we stay at the cutting edge of game development

Qualification

RiggingAnimationBlenderMaya3ds MaxCharacter AnatomyAnimation OptimizationFacial RiggingProcedural AnimationCommunication SkillsTeam Collaboration

Required

A portfolio that demonstrates your skills in rigging and animation for characters and assets
Proficiency in industry-standard software such as Blender, Maya, or 3ds Max for rigging and animation
Experience creating flexible rigs for a variety of characters (humanoid and non-humanoid) and environments
Strong understanding of character anatomy and movement to create realistic and engaging animations
Experience with optimization techniques to ensure animations run smoothly in real-time
Excellent communication skills and the ability to work well in a collaborative team environment

Preferred

Prior experience working in an indie game studio or startup environment
Experience with Unity or Unreal Engine for animation and rig integration
Experience with facial rigging and lip-sync animations
Knowledge of physics-based or procedural animation techniques

Benefits

Equity ownership of the games you help develop.
Flexible working hours and the possibility of remote work.
A creative and inclusive work environment where your voice matters.
Opportunities for professional growth and learning.
A chance to get in on the ground floor of a rapidly growing indie studio.

Company

Indie Games Startup

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We are creating a fully remote international games studio from the ground up.

Funding

Current Stage
Growth Stage
Company data provided by crunchbase