Principal Game Designer, Gameplay - Unpublished R&D Product jobs in United States
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Riot Games · 2 days ago

Principal Game Designer, Gameplay - Unpublished R&D Product

Riot Games is a leading game development company focused on creating engaging player experiences. They are seeking a Principal Game Designer to shape core gameplay elements, particularly player combat, and to collaborate with teams to innovate player-focused designs.

ComputerDeveloper PlatformPC GamesVideo Games
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Comp. & Benefits
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H1B Sponsor Likelynote

Responsibilities

Contribute to a unified combat vision that resonates across both small and large player counts
Deliver on our combat aspirations in the solutions, content, and decisions in the details of design and implementation
Inspire and support all members of the team to continue striving for their best possible work in a healthy and sustainable way
Mentor and grow designers on the team in both craft and collaboration skills
Champion an effective playtesting process that can validate our goals and fuel continuous improvement over time
Be the primary owner for a significant portion of player combat, traversal, or enemies as an IC
Build direction for core player actions like Camera, Controls, and Character
Design and iterate on low level details of inputs and player actions that contribute to great feel, rich decision making, and a balanced ecosystem
Create and provide multiple potential designs and solutions, articulating trade-offs and risks between different options

Qualification

Game DesignCombat MechanicsAAA+ Game ExperienceGameplay Feature VisionEnemy Systems DesignPlayer EmpathyIterative DesignLeadership ExperienceCommunication SkillsCollaborative Spirit

Required

7+ years of experience in professional Game Design
4+ years of experience in Combat Mechanics in real time games
Has built combat systems that are approachable, satisfying, and engaging for many years of play
Can build a gameplay feature vision that lays out goals, values, and the most critical solutions
Experience communicating and expressing complex and nuanced designs in simple ways
Can work effectively with non design disciplines to deliver a unified and cohesive experience for players
Shipped or worked on at least one AAA+ game
Can create complex mechanics and systems with attention to the player impacts and downstream effects
Experience designing enemy systems that interact with player combat to create varied and satisfying encounters

Preferred

Experience with group based combat and cooperative play
Iterating on combat in a live service environment with balance, improvements, and new content
Experience creating systemic change to a team's process or principles to improve output significantly across the team
Leadership experience resolving conflict, and when needed offering difficult feedback with respect
Familiarity with the LoL IP

Benefits

Open paid time off policy
Flexible work schedules
Medical, dental, and life insurance
Parental leave for you, your spouse/domestic partner, and children
401k with company match

Company

Riot Games

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Riot Games is a global company that develops online games.

H1B Sponsorship

Riot Games has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (98)
2024 (65)
2023 (113)
2022 (80)
2021 (84)
2020 (70)

Funding

Current Stage
Late Stage
Total Funding
$21M
2018-12-31Series Unknown· $6M
2016-11-14Convertible Note
2011-02-01Acquired

Leadership Team

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A. Dylan Jadeja
Chief Executive Officer
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Brandon Beck
Co-chairman, Co-founder
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Company data provided by crunchbase