Technical Artist III jobs in United States
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Ainsworth Game Technology · 3 weeks ago

Technical Artist III

Ainsworth Game Technology is seeking a talented and experienced Technical Artist to join their team. The ideal candidate will produce high-quality art and animation for characters, environments, UI, and VFX, while collaborating with the team to generate creative ideas and solutions.

Casual GamesManufacturingVideo Games
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Comp. & Benefits

Responsibilities

Produce high-quality animations using animation principles for characters, environments, UI, and VFX
Encourage and generate creative ideas and solutions with the team
Demonstrate excellent time management to deliver art and animations to the required quality, specification, and time
Exhibit a strong understanding of how art and animation supports gameplay and narrative, and effectively communicate these links to the team
Proficiently use 3D animations software (e.g., Maya, Blender, Unity)
Create efficient 3Drigging, weighting, and animation files optimized for Unity
Design optimized texture sheets for 3D assets implemented in Unity
Prioritize optimization when integrating animations within the game engine

Qualification

UnityMayaBlender3D animationVFXPhotoshopPerforceCross-discipline collaborationTime managementProblem-solvingCommunication

Required

Produce high-quality animations using animation principles for characters, environments, UI, and VFX
Encourage and generate creative ideas and solutions with the team
Demonstrate excellent time management to deliver art and animations to the required quality, specification, and time
Exhibit a strong understanding of how art and animation supports gameplay and narrative, and effectively communicate these links to the team
Proficiently use 3D animations software (e.g., Maya, Blender, Unity)
Create efficient 3Drigging, weighting, and animation files optimized for Unity
Design optimized texture sheets for 3D assets implemented in Unity
Prioritize optimization when integrating animations within the game engine
3+ years of experience using Unity
5+ years of game development experience
Senior level art and animations skills (2D/3D, character, environment, UI, VFX)
Software experience in Maya, Blender, Unity, Photoshop, and Perforce
Technical experience in modeling, skinning, and rigging 2D/3D assets/characters
Experience working on business-level tasks, e.g., cross-discipline pipeline development
All applicants must submit a portfolio as an example of their work
Ability to provide and receive feedback
Knowledge of game development on multiple projects, enabling pragmatic, strategic judgments, and providing creative ideas and solutions to the team
Proven experience delivering art and animations on ambitious timelines
Excellent showreel showcasing your art and animation capabilities
All applicants must submit a portfolio as an example of their work
The successful candidate must be able to obtain and maintain gaming registration for Nevada and/or other Gaming jurisdictions

Company

Ainsworth Game Technology

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Ainsworth is focusing on the design development and manufacturing of gaming machines, software and related equipment supplies.

Funding

Current Stage
Growth Stage

Leadership Team

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Mike Trask
Vice President of Product Marketing & Communications at Ainsworth Game Technology
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Company data provided by crunchbase