Insomniac Games · 19 hours ago
VFX Artist (CONTRACT)
Insomniac Games is looking for a VFX Artist. In this role, the VFX Artist is responsible for creating VFX to work and assist in gameplay, environment, and cinematics of games.
GamificationGamingPC Games
Responsibilities
Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements
Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics
Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent
Creates FX shaders with node-based shader networks
Creates simple geometry and UV sets
Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis
Optimizes FX for framerate and memory
Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine
Understands and adds to the overall art style of game
Orchestrates FX events involving layering and timing of different FX to create a believable scene
Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting
Other duties may be assigned
Qualification
Required
Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements
Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics
Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent
Creates FX shaders with node-based shader networks
Creates simple geometry and UV sets
Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis
Optimizes FX for framerate and memory
Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine
Understands and adds to the overall art style of game
Orchestrates FX events involving layering and timing of different FX to create a believable scene
Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting
Five plus years of professional experience or training, or an equivalent amount of education and experience
Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping
Proficient in Photoshop for painting and editing textures
Proficient with node-based shader networks
Good team skills, collaborative attitude, and good observation skills and ability to use reference materials
Ability to work independently
Proficient Animation and timing skills
Preferred
Knowledge of other visual effects software is a plus
Solid traditional arts background a plus
Benefits
Medical
Dental
Vision
Company
Insomniac Games
Insomniac Games is an independent video games developer that created the Ratchet & Clank and Resistance franchises.
H1B Sponsorship
Insomniac Games has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (3)
2024 (1)
2023 (1)
2022 (2)
2021 (2)
2020 (3)
Funding
Current Stage
Growth StageTotal Funding
unknown2019-08-20Acquired
Recent News
2025-12-17
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2025-11-11
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