Environment Artist (FTC) jobs in United States
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Playstack · 10 hours ago

Environment Artist (FTC)

Playstack is a company that champions originality and innovation in indie games. They are seeking an Experienced Environment Artist to build large, rich environments for their latest game, utilizing terrain generation tools and collaborating closely with the Art Director and design team.

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Responsibilities

Build large, rich, compelling environments using Unity terrain generation tools
Partner closely with the Art Director, designers, and engineers to deliver polished, high-quality content inline with game design and aesthetic direction
Troubleshoot and resolve art-related technical challenges during production
Optimize assets/workflows to balance artistry with performance across platforms

Qualification

Unity3DTerrain generation toolsPBR pipelines3D modelingProblem-solvingCollaboration

Required

Background in art or design, ideally with degree-level education or equivalent experience
Industry-proven, with at least 2 shipped PC or console titles
Comfortable working with technical complexity and creative problem-solving
Able to work autonomously and thrive in a distributed team
Strong communicator who collaborates effectively in a remote environment
Excited to contribute to an inclusive, diverse, and fun workplace
Solid understanding of both art and design fundamentals
Proficiency with Unity3D, including asset pipelines, optimization, and shader systems
Familiarity with Unity's Universal Rendering Pipeline (URP)
Knowledge of PBR pipelines and material workflows
World-building skills: ability to create compelling, performant environments and support procedural systems
Strong problem-solving and debugging skills
A collaborative, solutions-focused mindset
Unity3D – advanced workflows, asset integration, optimization, shaders/materials
Autodesk Maya Creative – 3D modeling, rigging, and animation pipelines
Adobe Creative Suite – Photoshop, Illustrator, After Effects for asset creation and polish
Procedural and Non-Procedural Terrain Generation Tools – Microverse, Vista Pro etc

Benefits

A welcoming, experienced and supportive team that invests in your growth.
Exposure to multiple areas of game development and publishing.
Insight into project roadmaps, timelines, and real-world production workflows.
A fun, inclusive, and collaborative environment.
100% remote work with flexible hours (overlap with Pacific Timezone is expected).

Company

Playstack

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PlayStack is a company that helps developers in end-to-end funding, publishing expertise, and technology to develop the next big game.

Funding

Current Stage
Growth Stage
Total Funding
unknown
2017-04-03Series Unknown

Leadership Team

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Harvey Elliott
CEO
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Rob Crossley
VP Publishing
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Company data provided by crunchbase