Animation Director (Unannounced Project) jobs in United States
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VOID Interactive · 1 hour ago

Animation Director (Unannounced Project)

VOID Interactive is the team behind the best-selling FPS game Ready or Not, and they are seeking an Animation Director for an unannounced project. This senior leadership role involves defining the animation vision, overseeing animation across gameplay systems and cinematic content, and ensuring high-quality standards in a real-time environment.

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Responsibilities

Establish and own the animation vision, style, and quality bar for a new, unannounced title
Lead and supervise gameplay and cinematic animation teams, providing clear direction, mentorship, and hands-on guidance
Direct and oversee motion capture shoots, ensuring captured performances translate effectively into real-time gameplay and cinematics
Collaborate closely with design and engineering to ensure animations support gameplay clarity, responsiveness, and player experience
Define animation pipelines, workflows, and best practices within Unreal Engine 5
Partner with production to scope animation work, plan milestones, and ensure sustainable delivery for a growing team
Review in-engine implementation to ensure animations meet quality, performance, and consistency targets
Communicate animation goals, risks, and progress clearly to studio leadership and cross-disciplinary stakeholders

Qualification

Animation DirectionUnreal Engine 5Game AnimationMOCAP SupervisionFPS AnimationAnimation PipelinesTeam ManagementCollaborationCommunicationMentorship

Required

Served as Animation Director on at least one shipped AAA product
6+ years in professional game animation, including leadership responsibilities
3+ years contributing to FPS animation development
3+ years directing, managing or supervising MOCAP sessions
Hands-on animation experience with the ability to supervise both gameplay and cinematic teams
Strong ability to produce, review, and implement animation content
Strong experience working directly in Unreal Engine (UE4/UE5), with UE5 strongly preferred
Mandatory 6–8 years managing or supervising animation teams

Preferred

Previously served as Animation Director or Animation Lead on a First-Person Shooter
Experience standing up animation pipelines or teams on a new project
Familiarity with performance capture workflows and real-time animation systems
Experience collaborating closely with design, engineering, and cinematics during early development phases
Located close to or in Los Angeles, or able to travel there often

Company

VOID Interactive

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VOID Interactive is a video game developer.