Associate In-Game Technical Artist - Temp (SFD / Cinematics) jobs in United States
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Blizzard Entertainment · 10 hours ago

Associate In-Game Technical Artist - Temp (SFD / Cinematics)

Blizzard Entertainment is looking for a multi-talented Technical Artist to work with its In-Game Cinematics Team. The role involves supporting production workflows, managing asset data, and communicating with stakeholders to ensure production needs are met.

MMO GamesSoftwareVideo Games
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H1B Sponsor Likelynote

Responsibilities

Supporting our production workflows and wrangling asset data through the pipeline to ensure our varying production needs are met
Keeping all stakeholders up to date on the status of assets and sequences assigned to you as well as communicating any blocking issues
Contributing to the development of future workflows and tools as we move forward

Qualification

Maya3D production pipelinesProduction tracking softwareGame enginesScripting PythonScripting BlueprintsTroubleshooting abilitiesMultitasking abilitiesCommunicationAdaptabilitySelf-motivated

Required

2+ years' experience working in Games and/or VFX production environments
Strong familiarity with Maya and an understanding of 3D production pipelines and workflows
Understanding of 3D production pipelines
Familiarity with game engines and game editors
Experience with production tracking software such as Shotgrid/Flow
Familiarity with batching and farm management systems
Strong communication, troubleshooting and multitasking abilities
Strong interest in operating in a support capacity, assisting artists and team members
Adaptable and able to work with shifting priorities and production schedule changes
Self-motivated, able to solve problems proactively
Solid understanding of game development outside of technical art (e.g., lighting, VFX, characters, animation, audio, and rendering)

Preferred

Knowledge of Unreal Editor
Knowledge of other DCCs like 3dsMax, Substance, ZBrush, etc
Strong foundation in scripting (Python, Blueprints, HLSL, etc.)
Knowledge of various graphics applications
A passion for gaming and familiarity with Blizzard IP's

Benefits

Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance

Company

Blizzard Entertainment

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Blizzard Entertainment develops and publishes gaming software and computer games such as World of Warcraft, Hearthstone and StarCraft.

H1B Sponsorship

Blizzard Entertainment has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (60)
2024 (58)
2023 (46)
2022 (51)
2021 (38)
2020 (41)

Funding

Current Stage
Late Stage

Leadership Team

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Walter Kong
SVP, Head of Development, Live Games/Mobile
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Jamie Ortiz
Associate Production Manager, Creative Development
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Company data provided by crunchbase