Surfacing/Lookdev Artist jobs in United States
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Scanline VFX · 2 hours ago

Surfacing/Lookdev Artist

Scanline VFX is a global creative studio that partners with storytellers to turn their ambitions into stunning reality. The Surfacing/Lookdev Artist is responsible for creating photorealistic textures and developing the look for various models and environments, collaborating closely with other artists and supervisors during the look development process.

FilmMotion Capture

Responsibilities

Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process

Qualification

MariSubstance Painter3D software (Maya)Substance DesignerZBrushMudboxV-RayNukeColor space understandingShadingLightingDigital photography

Required

Bachelor's degree or equivalent experience
Minimum two (2) years of experience in visual effects for live-action feature films or television
Hands-on experience using Mari or Substance Painter essential, Substance Designer and Sampler, Photoshop, ZBrush, Mudbox a plus
Working knowledge of a 3d software like Maya or equivalent necessary, V-Ray, Nuke a plus
Clear understanding of color space, shading, lighting, and rendering methodologies
Familiarity with digital photography

Company

Scanline VFX

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Scanline VFX is a global visual effects company.

Funding

Current Stage
Late Stage
Total Funding
unknown
2021-11-22Acquired
Company data provided by crunchbase