Surfacing/Lookdev Artist jobs in United States
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Eyeline · 5 hours ago

Surfacing/Lookdev Artist

Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for models, environments, and characters, collaborating with other artists during the look development process.

Entertainment

Responsibilities

Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process

Qualification

MariSubstance Painter3D software (Maya)Substance DesignerZBrushMudboxV-RayNukeColor space understandingShadingLightingDigital photographyCollaborationCreativity

Required

Bachelor's degree or equivalent experience
Minimum two (2) years of experience in visual effects for live-action feature films or television
Hands-on experience using Mari or Substance Painter essential
Substance Designer and Sampler, Photoshop, ZBrush, Mudbox a plus
Working knowledge of a 3d software like Maya or equivalent necessary
V-Ray, Nuke a plus
Clear understanding of color space, shading, lighting, and rendering methodologies
Familiarity with digital photography

Company

Eyeline

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We are a full-service global creative studio that helps creatives turn their ambitions into stunning reality.

Funding

Current Stage
Late Stage
Company data provided by crunchbase