Eyeline · 5 hours ago
Surfacing/Lookdev Artist
Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for models, environments, and characters, collaborating with other artists during the look development process.
Entertainment
Responsibilities
Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
Qualification
Required
Bachelor's degree or equivalent experience
Minimum two (2) years of experience in visual effects for live-action feature films or television
Hands-on experience using Mari or Substance Painter essential
Substance Designer and Sampler, Photoshop, ZBrush, Mudbox a plus
Working knowledge of a 3d software like Maya or equivalent necessary
V-Ray, Nuke a plus
Clear understanding of color space, shading, lighting, and rendering methodologies
Familiarity with digital photography
Company
Eyeline
We are a full-service global creative studio that helps creatives turn their ambitions into stunning reality.
Funding
Current Stage
Late StageCompany data provided by crunchbase