QDStaff · 1 month ago
Game Animator
QDStaff is North America's leading talent source for award-winning video game companies. They are hiring a talented Spine 2D game animator to create high-quality animations for characters and environments in a collaborative team setting.
Computer Games
Responsibilities
Create high-quality Spine 2D animations for characters, symbols, UI elements, and visual effects
Rig and animate characters and assets with clean, efficient Spine setups
Develop and refine polished animation cycles including idles, transitions, interactions, special animations and effects
Apply strong fundamentals in color theory, composition, lighting, and motion
Collaborate with artists, designers, and developers to refine animation direction and gameplay clarity
Iterate on animation based on feedback while maintaining quality and consistency
Adapt animation style as needed across different game themes and visual directions while maintaining artistic quality and consistency
Contribute creative input during ideation sessions and assist in visual ideation for new and existing titles
Develop artwork and animations for charitable gaming, historical racing, and entertainment markets
Qualification
Required
Create high-quality Spine 2D animations for characters, symbols, UI elements, and visual effects
Rig and animate characters and assets with clean, efficient Spine setups
Develop and refine polished animation cycles including idles, transitions, interactions, special animations and effects
Apply strong fundamentals in color theory, composition, lighting, and motion
Collaborate with artists, designers, and developers to refine animation direction and gameplay clarity
Iterate on animation based on feedback while maintaining quality and consistency
Adapt animation style as needed across different game themes and visual directions while maintaining artistic quality and consistency
Contribute creative input during ideation sessions and assist in visual ideation for new and existing titles
Develop artwork and animations for charitable gaming, historical racing, and entertainment markets
Demonstrated hands-on experience and excellence in animation using Esoteric Spine
At least two recent years of full time commercial experience animating 2D characters, backgrounds, symbols, and effects for games, interactive media, or similar real-time environments
Bachelor's degree in Animation, Game Art, Technical Art, or a related field—or equivalent industry experience
Passion for animation
Strong sense of motion, weight, and animation polish
Excellent understanding of art pipelines and 2D animation principles as applied in Spine
Receptive to feedback and passionate about continuous learning
Self-driven, detail-oriented, and capable of handling multiple priorities
Ability to work collaboratively and communicate effectively across disciplines
Creative problem solver who can adapt visual styles as required
Strong sense of color, light, and typography
Ability to rapidly conceptualize and visualize new ideas
Applicants must include a resume with portfolio showcasing recent commercial work
Preferred
Slot game animation experience is preferred
Company
QDStaff
Welcome to QDStaff - Your Premier Talent Engine for Hit Games! At QDStaff, we're not your average recruiting firm.
Funding
Current Stage
Early StageCompany data provided by crunchbase