Blizzard Entertainment · 20 hours ago
Gameplay Engineer, Missions
Blizzard Entertainment is known for crafting genre-defining games and legendary worlds. As a Gameplay Engineer on the Missions team, you will collaborate with designers and artists to implement and polish AAA mission content, ensuring high-quality player experiences and supporting gameplay features.
MMO GamesSoftwareVideo Games
Responsibilities
Partner with mission designers to prototype, implement, and iterate on mission content from early concepts through shippable quality
Deliver player-facing mission experiences with a strong focus on clarity, pacing, reliability, and polish
Implement and maintain mission gameplay features and supporting code frameworks with an emphasis on correctness, readability, and extensibility
Improve mission iteration speed by strengthening workflows, debugging visibility, and validation that reduce authoring risk
Profile and optimize mission content and gameplay features to help ensure stable, release-quality execution
Collaborate with cross-disciplinary and technical partners to diagnose issues and drive fixes to resolution
Contribute to healthy engineering practices through frequent readable commits, constructive code reviews, and lightweight documentation that helps the team scale
Champion Blizzard’s core values and contribute to a collaborative, inclusive team culture
Qualification
Required
5+ years of experience in gameplay engineering or a combination of applicable training and related experience
Engineering contributions to at least one shipped game title or similarly complex real-time interactive product
Experience delivering high quality features and experiences as part of a cross-functional team including designers, artists, animators, level designers, FX artists, etc
Experience working on real-time 3D games
Ability to understand and write production-grade C++ code
Capacity to make frequent, readable, well-tested code commits and participate effectively in code reviews
Excellent problem-solving and debugging skills
Experience analyzing gameplay features and content for performance and optimizing toward release quality
Strong communication and collaboration skills in multi-disciplinary teams
Preferred
Degree in computer science, mathematics, physics, or a related discipline
Experience in development using the Unreal engine (both C++ and Blueprint)
Experience developing and shipping AAA game titles for PC, Xbox, and PlayStation consoles
Experience working in a large codebase and collaborating across multiple gameplay teams
Experience working on online multiplayer games
Benefits
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance
Company
Blizzard Entertainment
Blizzard Entertainment develops and publishes gaming software and computer games such as World of Warcraft, Hearthstone and StarCraft.
H1B Sponsorship
Blizzard Entertainment has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (60)
2024 (58)
2023 (46)
2022 (51)
2021 (38)
2020 (41)
Funding
Current Stage
Late StageLeadership Team
Recent News
2026-01-22
Company data provided by crunchbase