Sony Interactive Entertainment · 12 hours ago
Senior Systems Software Engineer - Peripherals & Companion Products
Sony Interactive Entertainment is a global leader in entertainment producing the PlayStation family of products and services. They are seeking a Senior Systems Software Engineer to develop and improve core systems software for PlayStation peripherals and companion products, ensuring reliable functionality across various platforms.
Consumer GoodsMusicVideo Games
Responsibilities
Build, implement, and maintain systems software components (drivers, low-level services/daemons, system utilities, and integration layers) that enable PlayStation peripherals and companion products across console, PC, and mobile platforms
Work day-to-day with firmware engineers to define interfaces and debug cross-boundary issues. Deliver robust behaviors across pairing, connectivity, updates, and recovery flows. Partner closely with hardware engineering when root cause spans the full stack
Build platform integrations that support device discovery, connection management, device management features, and resilient error handling to ensure excellent real-world reliability
Develop and maintain diagnostics, logging/telemetry, and test hooks that accelerate root-cause analysis and improve product quality in the lab, manufacturing, and the field
Improve performance, latency, reliability, and power consumption for peripherals and companion workflows, with special attention to timing-sensitive device interactions
Collaborate with systems QA, operations, program management, and global software teams to ship high-quality releases
Produce clear build docs and technical proposals; participate in architecture reviews, code reviews, and release readiness
Mentor engineers and help raise the quality bar through pragmatic technical leadership and best-practice engineering habits
Qualification
Required
6+ years of professional software engineering experience with significant time in systems software (drivers, OS-adjacent services, platform integration, performance-sensitive components)
Strong proficiency in C/C++; experience using Python or similar scripting languages for automation, tooling, and diagnostics
Experience releasing software on one or more of: PlayStation/console platforms, Windows, macOS, iOS, Android—and interest in developing solutions that cover multiple platforms
Strong debugging and problem-solving skills across complex stacks (multi-threading, memory, timing/latency, device interactions); comfortable with profiling and tracing tools
Solid systems fundamentals: concurrency, IPC, resource management, reliability engineering, and quality-focused development practices
Strong communication and collaboration skills—able to work effectively across fields and time zones, and to align system-software needs with firmware and hardware constraints
Preferred
Experience with peripherals/connectivity stacks (USB, Bluetooth, Wi-Fi) and/or latency-sensitive pipelines (e.g., audio)
Experience collaborating with firmware teams on device protocols, state machines, and update orchestration (from the system-software side)
Familiarity with platform-specific frameworks on Windows and/or mobile (e.g., Windows services/driver ecosystem, Android NDK/HAL-adjacent integration, iOS system frameworks)
Experience supporting products at scale: manufacturing bring-up, field diagnostics, telemetry/crash analysis, and sustained engineering
Benefits
Medical
Dental
Vision
Matching 401(k)
Paid time off
Wellness program
Coveted employee discounts for Sony products
Bonus package
Company
Sony Interactive Entertainment
Sony Interactive Entertainment is responsible for the PlayStation brand and family of products and services.
H1B Sponsorship
Sony Interactive Entertainment has a track record of offering H1B sponsorships. Please note that this does not
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Funding
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