Big Shot Pictures · 23 hours ago
Animation Producer
Big Shot Pictures is a next generation animation company that produces global animation franchises across all platforms. The Animation Producer will lead the animation production within a real-time pipeline, overseeing the workflow from concept to delivery while ensuring high quality and efficiency.
Entertainment
Responsibilities
Own and manage the animation production pipeline from concept through final delivery within a real-time Unreal Engine workflow
Partner with asset creation, animation, and creative leadership to align artistic intent with real-time production constraints
Plan, track, and deliver schedules, milestones, and assets across multiple teams and disciplines
Support narrative-driven, linear animation production (VOD, or short-form) built and rendered in Unreal Engine
Champion AI-assisted workflows that improve iteration speed, scalability, and production efficiency (e.g., performance capture, facial animation, previs, shot iteration, asset organization)
Facilitate clear communication between creative, technical, and production stakeholders to maintain momentum and alignment
Identify pipeline risks, dependencies, and bottlenecks, proactively driving solutions that favor real-time iteration over traditional offline workflows
Ensure animation quality, consistency, and performance across all stages of production
Qualification
Required
Proven experience managing animation production pipelines from start to finish
Strong understanding of Unreal Engine–based real-time animation workflows
Familiarity with MetaHuman Animator, performance capture, and modern character pipelines
Comfortable integrating and supporting AI-driven or AI-assisted tools within animation and production workflows
Experience working cross-functionally with animation, technical art, asset creation, narrative, and production teams
Background in narrative or linear animation production, including cinematics or episodic content
Working knowledge of DCC workflows and tools such as Maya and/or Blender, with an understanding of how they integrate into real-time pipelines
Preferred
Experience producing content rendered directly in Unreal Engine
Experience with hybrid pipelines that blend DCC tools, real-time engines, and AI-assisted processes
Familiarity with project management software such as Airtable
Experience with Kids and Family content
Strong communication, organization, and problem-solving skills in evolving, technology-driven production environments
Passion for building scalable, future-facing animation pipelines
Familiarity with iterative development methodologies (e.g., Scrum, Kanban, Lean)
Company
Big Shot Pictures
Funding
Current Stage
Early StageCompany data provided by crunchbase