Level Up. · 2 months ago
Senior Level Designer/Artist
Level Up is a small, ambitious studio working on a new action adventure title built in UE5. They are seeking a Senior Level Designer/Artist responsible for crafting complex environments and bridging gameplay flow with visual storytelling.
Responsibilities
Design and build complex, multi-layered levels that challenge the player's movement and spatial reasoning
Drive the level creation process from 2D paper design to 3D greybox (Blockout), through to final set dressing and lighting
Work closely with the Combat Designers to ensure arenas support our 'action' pillars, and with the Technical Animators to ensure traversal (climbing, jumping, dashing) feels seamless
Utilize Nanite and Lumen to create high-fidelity environments. You will be responsible for set dressing, material application (Quixel/Substance), and environmental storytelling
Own the performance of your levels. You’ll use World Partition and Data Layers to ensure the sprawling vertical vistas run at a locked frame rate
Use Blueprints to wire up level-specific 'gimmicks,' scripted sequences, and environmental puzzles
Qualification
Required
Deep professional experience in Unreal Engine 5
A portfolio that demonstrates a mastery of verticality
Strong foundations in composition, color theory, and lighting
Mastery of Maya/Blender for architectural kit-bashing
Mastery of Substance Suite for high-quality texturing
A deep understanding of the pacing required for the action-adventure genre
Preferred
Previous experience working on a title where verticality is a consideration
Experience with Motion Matching systems and how they interact with environmental geometry
Company
Level Up.
Level Up. is an international partner to the games and immersive tech industry.
Funding
Current Stage
Early StageCompany data provided by crunchbase