Skydance · 19 hours ago
Principal Engineer
Skydance Games, a division of Paramount, is building the future of franchise-driven interactive entertainment. They are seeking a Principal Game Engineer to architect key game features and frameworks while driving innovation and providing technical leadership.
Media and EntertainmentDigital MediaMusicPublishingAnimationBroadcastingDigital EntertainmentFilmFilm ProductionNewsTVTV Production
Responsibilities
Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools
Collaborate with designers, artists, and audio developers to iterate on and refine key game systems
Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity
Developing and guide technology development using modular approaches for use across multiple titles
Qualification
Required
Multiple years of professional experience with several shipped games
Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine's feature set
Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities
Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game
Excellent communication skills, both written and verbal
Company
Skydance
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences.
Funding
Current Stage
Public CompanyTotal Funding
$1.68BKey Investors
JP MorganKohlberg Kravis Roberts & Co.RedBird Capital Partners
2025-08-07IPO
2023-07-11Debt Financing· $1B
2022-10-13Private Equity· $400M
Recent News
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