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O3DE Software Engineer | Remote jobs in United States
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Crossing Hurdles · 1 month ago

O3DE Software Engineer | Remote

Crossing Hurdles is seeking a Software Engineer specialized in Open 3D Engine (O3DE) for a contract role. The engineer will leverage their expertise to create high-fidelity simulations and collaborate with stakeholders to meet AI training requirements.
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Responsibilities

Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training
Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements
Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE
Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases
Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines
Develop and optimize asset processing workflows tailored to large-scale AI-driven projects

Qualification

Open 3D Engine (O3DE)Atom RendererComponent Entity SystemGemsAsset ProcessorPythonC++AWSGame DevelopmentSimulation Engineering

Required

Have proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor
Possess strong proficiency in Python and C++
Have experience structuring and deploying 3D simulations from concept to completion within O3DE
Be familiar with AWS and its integration into scalable game/simulation environments
Have a hands-on background in game development or simulation engineering

Company

Crossing Hurdles

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Crossing Hurdles connects skilled professionals with opportunities across AI training platforms and high-growth companies.

Funding

Current Stage
Growth Stage
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