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Contract Environment Prop Artist jobs in United States
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Mob Entertainment · 1 week ago

Contract Environment Prop Artist

Mob Entertainment is a startup multimedia studio known for the indie horror game Poppy Playtime. They are seeking a Contract Environment Prop Artist to create and polish environmental props that enhance gameplay and storytelling, collaborating closely with various team members to deliver high-quality assets.
GamingOnline GamesVideo Games

Responsibilities

Create high-quality, game-ready environmental props from concept through final implementation
Create, UV, and prepare high-quality environmental assets using mid poly, trim sheet and floater workflows
Produce assets that match Mob Entertainment's artistic style and visual quality
Optimize assets for performance while maintaining visual fidelity
Work from concept art, photo reference, design documentation, or existing style guides
Collaborate closely with Level Designers to support level production and asset needs
Implement assets into Unreal Engine and perform basic scene setup as needed
Participate in art reviews and respond constructively to feedback
Maintain organized source files and follow naming conventions and pipeline standards
Assist with asset polish and support environment production during milestone delivery
Communicate progress proactively and identify potential production risks early

Qualification

Environment Prop ArtGame-ready Asset CreationHard Surface ModelingMid Poly WorkflowTrim Sheet WorkflowFloater WorkflowUnreal EngineMayaBlender3ds MaxSubstance DesignerPBR TexturingTopologyUV LayoutAsset OptimizationModular Asset CreationReusable Asset Pipelines

Required

4+ years of professional experience creating game-ready environment props
Strong portfolio demonstrating high-quality hard surface and environment prop work trimming floater and mid poly workflows
Experience with Unreal Engine
Proficiency in Maya, Blender, or 3ds Max
Experience with Substance Designer and PBR texturing workflows
Strong understanding of topology, UV layout, optimization, and efficient asset creation
Knowledge of modular asset creation and reusable asset pipelines
Ability to work from feedback while maintaining artistic consistency
Excellent organizational and communication skills
Ability to work independently in a remote production environment

Preferred

Experience shipping PC or console titles
Familiarity with horror, semi-stylized realism, or atmospheric game environments
Experience with Substance Painter, ZBrush, or Marvelous Designer
Experience creating modular environment kits
Understanding of collision setup, LOD creation, and optimization in Unreal Engine 5
Familiarity with Perforce, Jira, and Confluence

Benefits

Profit sharing
Medical, dental, and vision insurance
401(k) matching
FSA/HSA
Paid time off
Sick time
Holidays
Parental leave

Company

Mob Entertainment

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Mob Entertainment is a gaming studio company that creates 3D animations and videogames.