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Senior AR/VR Software Engineer jobs in United States
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BadVR · 2 weeks ago

Senior AR/VR Software Engineer

BadVR is the world's first immersive data visualization and analytics platform, and they are seeking a Senior AR/VR Software Engineer with experience in building AR/VR/XR applications. The role involves solving complex engineering challenges, designing and deploying new applications, and maintaining existing products in a fast-paced startup environment.
Big DataAppsSoftwareAnalyticsAugmented RealityData VisualizationVirtual Reality
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Responsibilities

Solve tough technical challenges in a high energy, rapid paced, startup environment, working alongside experienced industry leaders and with a highly collaborative team
Design, implement, test and deploy new VR and AR applications, as well as help maintain and continue building our existing product
Plan and build AR/VR components and demos
Write well-documented code that follows best practices
Test and validate on multiple devices
Work in an Agile team, present work often for review

Qualification

Unity developmentC programmingMultithreaded application debuggingShader programmingRendering pipelinesAnimation statesCPU/GPU performance profilingData structuresAlgorithmsObject-oriented designDesign patternsProcedural geometry buildingMaterial creation3D programmingAR/VR component developmentAgile methodology

Required

10+ years working in a production Unity / C environment
Organizing code into logical components
Experience creating and debugging multithreaded applications
Writing shaders, rendering pipelines, and animation states
Debugging and profiling code for CPU/GPU performance
Creating data structures, algorithms, OOP, and design patterns
Building procedural geometry and materials
Passion for mixed reality
Solid understanding of data structures, algorithms, object-oriented design and design patterns
Strong problem-solving, debugging skills and an aptitude for learning new technologies
Curious and self-directed with a strong attention to details and a user-centric approach
Experience with 3D programming and building apps in the Unity engine
Ability to work in a dynamic environment and handle multiple tasks at once
A beautiful and impressive portfolio of work demonstrating your skills
Excellent interpersonal and communication skills
Ability to communicate and work on a hybrid schedule with geographically disparate and culturally diverse teams
Plan and build AR/VR components and demos
Write well-documented code that follows best practices
Test and validate on multiple devices
Work in an Agile team, present work often for review
Unity development: Minimum 10 years (Required)
High school or equivalent experience
English (Required)
United States (Required)

Preferred

Experience developing on Meta VR and Hololens AR platforms
Freelance / contracting experience
Experience shipping enterprise VR / AR applications
Experience debugging across a variety of hardware platforms
Computer science or related degree

Benefits

Health, Vision, and Dental insurance (w/infertility riders including egg freezing)
Life and ADD and Disability insurance
Generous PTO and Sick Leave Policies
Equity packages
401(k)
AD&D insurance
Bereavement leave
Caregiver leave
Dental insurance
Disability insurance
Family leave
Health insurance
Life insurance
Paid holidays
Paid sick time
Paid time off
Parental leave
Vision insurance

Company

BadVR

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BadVR uses virtual reality to craft immersive data experiences that help you see the whole picture and gain actionable insights.

Funding

Current Stage
Early Stage
Total Funding
$3.3M
Key Investors
NISTNational Oceanic and Atmospheric AdministrationNational Science Foundation
2021-06-01Grant· $1.08M
2021-02-01Grant· $0.4M
2020-09-01Grant· $1M

Leadership Team

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Suzanne Borders
CEO and Co-Founder
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Jad Meouchy
Co-Founder & CTO
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Company data provided by crunchbase