Audio C# Prototyper @ TEKsystems | Jobright.ai
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TEKsystems ยท 2 days ago

Audio C# Prototyper

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Responsibilities

Implementing custom sound via C# or similar code for various products and initiatives on a variety of platforms and using different programming languages
Collaborate closely with team members to create unique sonic experiences and assist in driving projects to completion
Gain a deep understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
Prepping and testing for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
Ability to prioritize, adapt quickly to parameter and scope changes responsibly.

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

UnityAudio middlewareC#DebuggingMobile platformsVr platformsCollaboration toolsVersion controlGithubPerforceCommunicationInterpersonalTime-managementOrganizationalAudio ImplementationSpatial AudioAcousticsEquipment Set UpsCalibrationMixingPost-ProductionVideo EditingPro ToolsDigital Audio WorkstationsSFXFoleyDialogMusicC++Collaborative

Required

5+ years implementing/coding sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
Experienced with technical sound implementation for games, media, and/or interactive experiences
Proficiency in the following: Unity, and audio middleware (Wwise, FMOD), C# (and related programming languages) implementation, development and release of audio content on mobile and/or VR platforms
Experience debugging code in a variety of development environments
Provide a portfolio list or demo reel of shipping projects demonstrating sound implementation experience
BA/BS degree or equivalent in game programming, sound programming, CS or media related field
Experience with managing collaboration tools and version control systems such as GitHub, Perforce, etc.
Strong communication and interpersonal skills
Time-management and organizational skills to meet delivery specifications and deadlines

Preferred

Collaborative background, working on a team with producers, designers, animators, artists and other partners
Audio Implementation and/or design for shipping VR experiences (Unity, Unreal)
An understanding of the properties of spatial audio, and experience implementing immersive sound experiences
Knowledge of acoustics, equipment set ups and calibration
Ability to mix in a variety of formats, including spatial audio
Post-production skills, including editing and mastering
Video editing skills (Premier Pro, Final Cut, Avid, etc)
Experience in Pro Tools and/or other digital audio workstations
Experience working with and creating SFX/Foley/Dialog/Music
Experience with C++

Company

TEKsystems

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At TEKsystems, they understand people. Every year they deploy over 80,000 IT professionals at 6,000 client sites across North America,

H1B Sponsorship

TEKsystems has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Trends of Total Sponsorships
2023 (16)
2022 (23)
2021 (45)
2020 (48)

Funding

Current Stage
Late Stage

Leadership Team

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Ryan Skains
Vice President Global Alliances
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Company data provided by crunchbase
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Orion

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