Microsoft · 3 days ago
Cinematic Animator
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Responsibilities
Create a variety of real-time, mocap-based biped animations and state machines at a high, consistent quality bar.
Collaborate with Tech Art to implement animations and state machines in engine.
Work closely with the Cinematics Lead to prepare shot lists for motion capture.
Collaborate with other disciplines to deliver compelling character experiences.
Identify opportunities to improve workflows and increase efficiency.
Present ideas, feedback, and create documentation relating to core animation workflows.
Qualification
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Required
2+ years’ game animation experience or related entertainment industry experience.
Experience working with motion capture data. Experience with Movella Xsens a plus.
A demo reel demonstrating an understanding of grounded, realistic human movement.
Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences.
Strong knowledge of 3D animation packages, Maya and MotionBuilder preferred.
In-depth industry knowledge of character, animation, and motion capture pipelines.
Enthusiasm for studying and analyzing animation and movement from other media.
Experience with Granny 3D animation system and 3DSMax a plus.
Strong communication skills.
Company
Microsoft
Microsoft is a software corporation that develops, manufactures, licenses, supports, and sells a range of software products and services.
H1B Sponsorship
Microsoft has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Trends of Total Sponsorships
2023 (5862)
2022 (11005)
2021 (8174)
2020 (6856)
Funding
Current Stage
Public CompanyTotal Funding
$1MKey Investors
Technology Venture Investors
2024-01-02Undisclosed· Undisclosed
2022-12-09Post Ipo Equity· Undisclosed
1986-03-13IPO· nasdaq:MSFT
Leadership Team
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