DreamWorks Animation · 7 hours ago
DreamWorks Feature - Animation TA
Maximize your interview chances
AnimationFilm
Growth OpportunitiesH1B Sponsor Likely
Insider Connection @DreamWorks Animation
Get 3x more responses when you reach out via email instead of LinkedIn.
Responsibilities
Complete first pass of quality control between Character departments by:
Confirming joint placements and basic deformation.
Creating body and facial calisthenics animations (Rigging, CFX, Animation).
Creating poses and simple animation (i.e. walk cycles) to test rigs.
Creating shots for the Head of Character Animation and Animators as needed.
Verify consistency of tools and character rig features/controls within a show and among other shows:
Rotation order, mirroring, manipulators, regions, textures, parenting, post scaling, matching constraints etc.
Character controls behavior is as expected.
Initial pose library is setup and other templates as needed.
Help monitor that character deformations are adhering to the show’s visual language and flag any issues to the Head of Character Animation.
Assist in building the characters’ Animation Interface.
Assist the Character TDs with crafting and updating Animation Parts for each character.
Assist the Character TDs and Animators in making sure the Animation Parts are ordered accurately.
Evaluate upcoming sequences to flag potential character rig requirements.
Follow-up with other departments while troubleshooting issues until a resolution is reached.
Test new software maps and/or features as needed (Premo and/or Rig).
Look at QA tests, movies and models and develop efficiencies for future character tests.
Work closely with Head of Character Animation, Animation Supervisors, Character TD Supervisors and Leads to determine quality level and criteria at handoff from Character TD to Animation.
Help communicate areas of concern or special features requested by Animators for each character. (i.e. spine movement or clavicle location).
Help communicate character rig features from other shows that can improve the rigs within the assigned show. Also, communicate the new features being developed on the assigned show with other shows.
Help gather notes and feedback from Animators in order to complete rig wrecking.
Attend relevant meetings and document new processes and procedures.
Qualification
Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.
Required
A solid understanding of the principles of animation, body mechanics, and facial animation.
Proficient in 3D Character Animation, Character Rigging, and some basic knowledge of 3D Modeling.
Excellent verbal and written communication skills.
Problem solving and troubleshooting in a technical environment.
Experience with unix/linux.
2D graphics software knowledge, such as Gimp.
Willingness to work overtime if/when necessary.
Preferred
Production experience.
Drawing skills (traditional, digital, etc.)
Company
DreamWorks Animation
DreamWorks Animation SKG, Inc. engages in the development, production, and exploitation of animated films and associated characters
H1B Sponsorship
DreamWorks Animation has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2023 (6)
2022 (10)
2021 (12)
2020 (21)
Funding
Current Stage
Public CompanyTotal Funding
$15M2016-04-28Acquired
2015-02-12Post Ipo Equity· $15M
2009-02-26IPO
Leadership Team
Recent News
2024-12-11
The Economic Times
2024-11-22
Company data provided by crunchbase