Criterion Games · 3 days ago
Environment Artist
Wonder how qualified you are to the job?
Artificial Intelligence (AI)Gaming
Insider Connection @Criterion Games
Responsibilities
Create high-quality 3D environments based on concept art and photo reference.
Design level layouts and dress scenes with attention to detail.
Utilize production techniques such as high-low poly baking, modular asset creation, and physically based rendering.
Work with 3D content creation and texturing tools like Maya, 3ds Max, Photoshop, and Substance Painter/Designer.
Demonstrate traditional art skills and understanding of composition, lighting, color, and detail.
Collaborate with the team to push visual quality and production techniques.
Qualification
Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.
Required
Experience creating high-quality 3D environments from concept art and photo reference
An eye for level layout and passion for scene dressing
Knowledge of production techniques including; high-low poly baking, modular asset creation, whiteboxing, physically based rendering and sculpting
Knowledge of 3D content creation and texturing tools such as Maya, 3ds Max, Photoshop and Substance Painter/Designer
Traditional art skills, appreciation of composition, lighting, colour and detail
Experience creating open world games and understand tech limitations
A positive can-do attitude
Love of art and games
Passion for pushing visual quality and production techniques
Previous AAA game development experience
Benefits
Paid time off (3 weeks per year to start)
80 hours per year of sick time
16 paid company holidays per year
10 weeks paid time off to bond with baby
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k) to regular full-time employees
Company
Criterion Games
Criterion Games is an award-winning studio that is part of Electronic Arts.
Funding
Current Stage
Growth StageTotal Funding
unknown2004-07-28Acquired· by Electronic Arts
Company data provided by crunchbase