Super Evil Megacorp · 2 days ago
Graphics Programmer
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GamingMobile
Actively Hiring
Insider Connection @Super Evil Megacorp
Responsibilities
Engineer core engine technology and tools to enable games to run smoothly.
Empower designers and artists to create extraordinary characters, worlds, and experiences.
Collaborate closely with the CTO in a small yet expanding team.
Qualification
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Required
Over 5+ years of C++ game development experience, with a significant focus on graphics and rendering.
Proven experience in developing and shipping games (on either Mobile, Console, or PC platforms) with a strong emphasis on graphics.
Comprehensive understanding of game engine architecture.
Expertise in optimizing graphics code for performance, scalability, and clarity.
As a T-shaped engineer, your skills should also span various areas such as low-level features and performance optimization, in addition to your graphics expertise.
Experience with a variety of technologies is advantageous, including iOS, Android, macOS, Linux, Windows, ARM architectures, and graphics APIs such as PowerVR, OpenGL, DirectX, Vulkan, Metal; familiarity with PlayStation and Xbox platforms is also valuable.
Willing to be available during our core working hours (8am - 11am Pacific Standard Time)
Company
Super Evil Megacorp
We are the award winning, independent studio behind Vainglory and Catalyst Black, all powered by our proprietary E.V.I.L engine.
Funding
Current Stage
Growth StageTotal Funding
$71.55MKey Investors
Andreessen HorowitzIndex VenturesGeneral Catalyst
2019-11-06Series Unknown· $10.5M
2017-08-09Series Unknown· $19M
2015-08-09Series B· $26M
Recent News
2023-07-25
Android Police
2022-04-29
Phandroid - Android News and Reviews
2022-04-29
Company data provided by crunchbase