Interactive Sound Designer @ TEKsystems | Jobright.ai
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TEKsystems · 2 days ago

Interactive Sound Designer

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Actively Hiring

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Responsibilities

Collaborate with product and creative teams to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects.
Design interactive and immersive product sonic experiences, understanding how Interaction sound design impacts user experiences.
Collaborate closely with team members and product teams, providing creative feedback and maintaining strong communication throughout projects.
Create original sound design for high-profile products, test sound implementations, troubleshoot issues, and ensure timely delivery of project milestones.

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

UX designSonic experiencesPro ToolsDAWsInteraction Sound DesignProject managementSound designTestingTroubleshootingCommunicationInterpersonalProblem-solvingTime-managementOrganizationalMobile AudioAR/VR Audio DesignGame Engines UnityGame Engines UnrealAR Design Tools SparkAR Design Tools Snap StudioAudio Middleware WwiseAudio Middleware FMODAcoustics KnowledgeEquipment SetupsCalibrationSpatial Audio MixingVideo Editing Premier ProVideo Editing Final CutVideo Editing AvidSeattle Area Based

Required

5+ years creating UX sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
Strong communication and interpersonal skills
Solid skills in Pro Tools and/or other professional DAW’s
Experience with Interaction Sound Design and its effects on people
Able to manage, scope and communicate project milestones and deliverables
Experience creating original sound design for high-profile products
Experience testing implementation of sounds
Troubleshooting and problem-solving skills
Time-management and organizational skills to meet delivery specifications and deadlines

Preferred

Mobile audio experience
Experience in designing audio for AR and VR experiences
Experience with game engines (Unity, Unreal)
AR audio experience with AR design tools (Spark, Snap Studio)
Experience with audio middleware (Wwise, FMOD)
Knowledge of acoustics, equipment setups, and calibration
Ability to mix in a variety of formats, including spatial audio
Video editing skills (Premier Pro, Final Cut, Avid, etc)
NOT CONSIDERING CANDIDATES WHO AREN'T CURRENTLY BASED IN SEATTLE AREA

Company

TEKsystems

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At TEKsystems, they understand people. Every year they deploy over 80,000 IT professionals at 6,000 client sites across North America,

Funding

Current Stage
Late Stage

Leadership Team

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Ryan Skains
Vice President Global Alliances
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Company data provided by crunchbase
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Orion

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