Lead Technical Artist (Games) @ Skybound Entertainment | Jobright.ai
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Lead Technical Artist (Games) jobs in Los Angeles, CA
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Skybound Entertainment · 2 days ago

Lead Technical Artist (Games)

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Actively Hiring
Hiring Manager
Isabel DiPietra
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Responsibilities

Lead and mentor a team of technical artists, fostering an enthusiastic and creative environment
Own and assist hands-on with rigging and skinning of real-time characters
Collaborate with the Art Director, Tech Director, animators, and artists in establishing robust and efficient art asset pipelines
Lead the charge in diagnosing, debugging, and brainstorming pipeline issues
Work across disciplines to ensure the team is building content sustainably and in support of aggressive performance targets while maximizing fidelity
Establish methods, techniques, tools, and standards to boost the efficiency of the team
Participate actively in the art review and feedback process to help find creative solutions to achieve results that are faithful to artistic direction and visual targets
Provide estimates, manage time, and hit deadlines to stay on track with set schedules and tasks
Mentor, learn from, and share knowledge with others on the team
Be strategic. Be resourceful. Maximize your impact. Play the game

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

Character TDTechnical ArtistUnreal Engine 5RiggingSkinningGame DevelopmentVideo Game Asset PipelinesDCC PackagesGame Content PipelinesAAA Game DevelopmentPassion for Video Games

Required

6+ years as a professional character TD, character artist, or rigger
3+ years of professional game development experience in Unreal as a technical artist
Experienced rigging and skinning high-fidelity production game characters
Expertise in video game asset pipelines and common DCC packages
Proven ability to build tools and extend major workflows to enable professional art teams
Working knowledge of Unreal Engine’s asset pipelines
Self-motivated with excellent researching, problem-solving, and debugging skills
Strong understanding of game content pipelines
Experience shipping a product on multiple console or PC platforms
Prefers a fun, passionate, and team-oriented work environment

Preferred

AAA game development experience
Passion for video game development, combat-oriented games, and Skybound IP

Benefits

Medical
Dental
Vision
Life insurance
Flexible spending and dependent care accounts
Free counseling through our Employee Assistance Program (EAP)
401K plan with 4% match
12 weeks of paid parental leave
Generous time off
Wellness benefits
Tuition reimbursement

Company

Skybound Entertainment

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Skybound is the home of Robert Kirkman’s creator-owned work including his Eisner Award-winning comic book series,

Funding

Current Stage
Growth Stage
Total Funding
$18.53M
Key Investors
Knollwood Investment AdvisoryCom2uS
2024-04-15Equity Crowdfunding· $0.69M
2023-01-25Equity Crowdfunding· $17.84M
2022-05-17Series Unknown· undefined

Leadership Team

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Bob Rademacher
CTO / CIO
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Ned Sherman
Chief Business Affairs & Legal Officer
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Company data provided by crunchbase
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