Liquid Development · 3 hours ago
Liquid Development is hiring: Senior 3D Environment Artist/World Builder in Port
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Video Games
No H1B
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Responsibilities
Adhere to a specific art style and address feedback given by your team leads
Collaborate with other artists and world builders to create interesting and immersive environments
Modeling environment geometry from simple level blockout to finished states
UV map and paint custom texture sets or trim sheets for levels
Polish up environments with detail objects, decals, VFX, and other set dressing elements
Qualification
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Required
A strong portfolio/demo reel showcasing proficiency in environment art/world building for video games (must submit to be considered)
5+ years of professional experience working as an environment artist/world builder in the video game industry
Knowledge of 3D applications such as Maya, 3DS Max, Blender, etc
Well versed in Substance Designer, Substance Painter and Zbrush
Strong experience working with Unreal Engine
A keen eye for level design, and the aesthetics for visual storytelling
A strong interest in games and creating game environments
Experience within game development crafting playable environments and understanding of how the environment affects gameplay
Preferred
Experienced working on multiple shipped titles
Experience building props, both organic and hard surface and traditional work
Benefits
Medical, Dental, Vision benefits
Voluntary Long-term / Short-term Disability
401K w/ company match