Prototype Engineer @ Apex Systems | Jobright.ai
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Prototype Engineer jobs in San Francisco Bay Area
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Apex Systems · 2 days ago

Prototype Engineer

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Actively Hiring
Hiring Manager
Cami Franks
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Responsibilities

Implementing custom sound via C# or similar code for various products and initiatives on a variety of platforms and using different programming languages
Collaborate closely with team members to create unique sonic experiences and assist in driving projects to completion
Gain a deep understanding of product voice to maintain quality and leverage existing content for product consistency and efficiency
Prepping and testing for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
Ability to prioritize, and adapt quickly to parameter and scope changes responsibly.

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

UnityWwiseFMODC#Mobile PlatformsVR PlatformsDebuggingGitHubPerforceVersion Control SystemsProblem-Solving CommunicationInterpersonal SkillsTime ManagementOrganizational SkillsAudio ImplementationUnrealSpatial AudioAcousticsEquipment Set-upsCalibrationMixingPost-ProductionMasteringVideo EditingPremier ProFinal CutAvidPro ToolsDigital Audio Workstations

Required

5+ years implementing/coding sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
Experienced with technical sound implementation for games, media, and/or interactive experiences
Proficiency in Unity, and audio middleware (Wwise, FMOD), C# (and related programming languages) implementation, development, and release of audio content on mobile and/or VR platforms
Experience debugging code in a variety of development environments
Provide a portfolio list or demo reel of shipping projects demonstrating sound implementation experience
BA/BS degree or equivalent in game programming, sound programming, CS or media-related field
Experience with managing collaboration tools and version control systems such as GitHub, Perforce, etc.
Strong communication and interpersonal skills
Time-management and organizational skills to meet delivery specifications and deadlines

Preferred

Collaborative background, working on a team with producers, designers, animators, artists, and other partners
Audio Implementation and/or design for shipping VR experiences (Unity, Unreal)
An understanding of the properties of spatial audio, and experience implementing immersive sound experiences
Knowledge of acoustics, equipment set-ups and calibration
Ability to mix in a variety of formats, including spatial audio
Post-production skills, including editing and mastering
Video editing skills (Premier Pro, Final Cut, Avid, etc)
Experience in Pro Tools and/or other digital audio workstations
Experience working with and creating SFX/Foley/Dialog/Music
Experience with C++

Company

Apex Systems

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Apex Systems, a division of On Assignment, provides organizations with IT staffing solutions to address gaps in their current workforce.

Funding

Current Stage
Late Stage

Leadership Team

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Roger Wahman
Chief Technology Officer - SVP
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Andrea Schiola
Global Head of Technology Partnerships, SVP, Principal
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Company data provided by crunchbase
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