Senior Art Producer @ T-Minus Zero Entertainment | Jobright.ai
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T-Minus Zero Entertainment · 3 days ago

Senior Art Producer

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Computer Games

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Responsibilities

Partner with Directors and Art leads to define milestone & release goals which you will co-own
Drive the planning effort for your assigned game area by breaking down work and building schedules that accomplish the goals
Create alignment between stakeholders, and hold them accountable to decisions and goals
Own and manage team backlogs
Drive decision making, and deliverables
Manage your assigned team’s day-to-day activities by
Prioritizing and assigning tasks to the appropriate people
Leading critical team rituals
Identifying and removing roadblocks
Keeping team mobilized and focused on goals, and quality
Collaborate with leads to determine best practices, development pipelines, and resource allocation
Communicate with internal or external stakeholders and partners on expectations and deliverables
Foster an environment conducive to creativity

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

Art ProductionTeam ManagementGame DevelopmentCreative LeadershipStakeholder Management

Required

High level of autonomy, professionalism, and passion for games
Ability to partner with Directors and Art leads to define milestone & release goals
Drive the planning effort for assigned game area by breaking down work and building schedules
Create alignment between stakeholders and hold them accountable to decisions and goals
Own and manage team backlogs
Drive decision making and deliverables
Manage assigned team’s day-to-day activities by prioritizing and assigning tasks
Lead critical team rituals
Identify and remove roadblocks
Keep team mobilized and focused on goals and quality
Collaborate with leads to determine best practices, development pipelines, and resource allocation
Communicate with internal or external stakeholders and partners on expectations and deliverables
Foster an environment conducive to creativity

Preferred

A high-initiative, self-directed, and low-maintenance individual who knows how to drive a team
A leader who understands how to maintain a creative and psychologically safe team environment
An excellent communicator who can effectively articulate purpose, goals, and priorities
Experience (or a willingness to embrace) working in a remote-first game development environment
Industry experience working with art teams

Company

T-Minus Zero Entertainment

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T-Minus Zero Entertainment

Funding

Current Stage
Early Stage

Leadership Team

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Jeff Dobson
Studio Art Director and Founder
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Mark Tucker
Studio Game Director & Founder
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Company data provided by crunchbase
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