Electronic Arts (EA) · 2 days ago
Senior Software Engineer, AdTech - Vendor Solution
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Responsibilities
You will work with cross-functional teams including Content Management & Delivery, Messaging, Segmentation, Recommendation, and Experimentation to streamline the Ads workflow.
You will evaluate where and how vendor solutions can help to achieve both engineering and business goals in an efficient and cost-effective manner.
You will lead the development of key components of Ads lifecycle such as ads network connection, ads marketplace, data exchange, funnel analysis, measurement and reporting.
You will use massive data sets from 20+ game studios to promote a data-driven decision-making process and experimentation culture.
You will work with Game Studios, Experience, and Brand organizations to understand their use cases, and drive e2e solutions to meet the requirements.
You will work with Legal and Privacy teams to ensure that compliance directives are strictly followed.
You will be a domain expert, drive the strategic vision and bring the latest industry experience to the team.
You will be an engineering architect, driving technical direction, architectural decision-making and technical roadmaps.
Qualification
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Required
Bachelor’s or Master's degree in Computer Science/related field or relevant experience.
8+ years of experience in software engineering.
Domain knowledge of the Ads industry, including the ads lifecycle such as creative management, inventory management, marketplace, bidding & optimization, data workflow, measurement.
Experience in vendor solutions (DSP, SSP, DMP), knowledge of industry-leading solutions and tradeoffs among them.
Competencies in algorithms, data structures, and software design.
Experience building distributed systems to serve concurrent requests on a massive scale.
Experience working with multi-cloud architectures to manage data pipelines across vendors.
Experience working with online & offline databases, including columnar databases, relational databases or document databases.
Experience working with Hadoop, Spark, Kafka, Storm, Flink, Presto, or other data streaming and processing systems.
Experience leading projects to deliver impactful customer experiences, including close collaboration with product managers, and directly working with end-users.
Benefits
Paid time off (3 weeks per year to start)
80 hours per year of sick time
16 paid company holidays per year
10 weeks paid time off to bond with baby
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k)
Company
Electronic Arts (EA)
We exist to inspire the world to play.
H1B Sponsorship
Electronic Arts (EA) has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Trends of Total Sponsorships
2023 (192)
2022 (210)
2021 (222)
2020 (151)
Funding
Current Stage
Public CompanyTotal Funding
$2.2MKey Investors
TCVTrip Hawkins
2019-01-01Post Ipo Equity· Undisclosed
2008-01-01Post Ipo Equity· Undisclosed
1989-10-06IPO· nasdaq:EA
Leadership Team
Recent News
2024-05-19
2024-05-13
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