Technical Animator @ Seedify | Jobright.ai
JOBSarrow
RecommendedLiked
0
Applied
0
External
0
Technical Animator jobs in Remote Position
45 applicants
company-logo

Seedify · 1 day ago

Technical Animator

ftfMaximize your interview chances
BlockchainCryptocurrency

Insider Connection @Seedify

Discover valuable connections within the company who might provide insights and potential referrals.
Get 3x more responses when you reach out via email instead of LinkedIn.

Responsibilities

Work closely with the Game Designer and Art Director in creating locomotion animations, vehicle and prop animations for Seedworld team;
Maintain existing rig for upcoming characters assets;
Create custom rigs for new asset classes based on Art Director and Game Designers visions;
Work with Art Directors, Technical Artists and Developers to understand technical requirements and ensure the pipeline is as efficient as possible;
Ability to develop ideas that will help the longevity of asset use cases throughout the project;
Actively participate in technical and artistic discussions and problem solving;
Ability to summarize his work and documentation to make internal and outsourcing communication better for the full team;
Resolve character animation-related issues;
Attend regular animation technical reviews.

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

Unreal Engine 5MayaCharacter AnimationCustom RigsFacial RiggingAnimation BlueprintPhotoshopZ-BrushMudboxIKFKGame Development

Required

3+ years of Animation experience in the gaming industry with at least one AAA game shipped on PC or console in the last 5 years
5+ years of experience using Maya, Photoshop, Z-Brush, Mudbox or equivalent
5+ years of experience in character, props and vehicle animation related tasks

Preferred

High level of experience in creating variety of specific custom rigs for characters, props, vehicles in Maya
Good visual and technical understanding anatomy for skinning
Proficient in different kind of animations like character, vehicle, and props
Experience with biped/quadruped locomotion and understanding of both IK and FK features
Extensive knowledge of joints systems for Facial rigging
Good understanding of various tools, software and game engines used in current gen development
Ability to respond to Game designers and Art Directors feedback and/or changes where required and deliver them within fixed time constraints
Enjoy the technical challenge and constraints of real-time game development
3 to 5 years professional experience with 2 AA to AAA + game releases
Dependable and committed to projects and tasks, and driven to learn and improve as an Animator
Exceptional attention to detail, especially with regards to character deformations
Has experience in Unreal Engine 5, creating and understanding how blueprint works
Extensive experience in creating custom rigs and skinning in Maya
Ability to transfer animation files/mocap from different kinds of skeletons to another through HumanIk in Maya or something similar
Knowledge in Unreal Engine 5 and its Animation blueprint implementation

Benefits

21 days of holidays / year + local bank holidays.
Sick days.
Budget for training / courses.
Budget towards purchasing work equipment such as laptop.

Company

Seedify

twittertwittertwitter
company-logo
Seedify is an incubator and launchpad platform for blockchain games and gamers.

Funding

Current Stage
Growth Stage
Total Funding
$10M
Key Investors
LDA Capital
2023-09-12Series Unknown· $10M

Recent News

Company data provided by crunchbase
logo

Orion

Your AI Copilot