The Select Group · 2 days ago
Technical Artist - Tools
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Responsibilities
Focus on improving the visual quality and development of 3D graphics used in training computer vision and machine learning algorithms through content, lighting, rendering, tools, pipelines, and innovative solutions.
Push visual boundaries and develop new methodologies for solving complex synthetic data content challenges for offline and real-time environments.
Collaborate with internal and external teams to develop synthetic data content for computer vision and machine learning technologies and bring the vision to life.
Qualification
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Required
At least 10 years of experience as a Technical Artist
Hands-on experience with 3D modeling - not looking for graphic design
Good understanding of developing creative tools for artists. Someone who has experience building art pipelines and creative pipelines. (game engines or VR/AR technology)
Experience supporting various art disciplines like character art, environment art, etc.
Experience building tools for Maya, VRay, Perforce, PyQT
Experience with Python scripting in Maya
Able to quickly learn new API’s, programs and develop usable code that fits into the larger team goals using functional and Object Oriented Programming approaches
Experience developing for FTrack, Shotgun or equivalent production management software
An eye towards automation and procedural content development solutions
Knowledge of high fidelity asset development techniques for games, film, VFX, VR, AR, and MR experiences
Able to lead small initiatives without significant oversight
Experience working with external teams, documentation, and training others
Proficiency in multiple applications like Maya, Vray, Substance, Houdini or others
Experience with offline and realtime rendering solutions
Preferred
Developing synthetic data content for machine learning, and computer vision
Detail oriented, tracks performance, metrics, naming conventions, and asset requirements
Ability to identify opportunities for visual, workflow, and efficiency improvements
Can work quickly and be flexible in a prototyping environment
Excellent communication and teamwork skills
Houdini experience